You can’t claim to be the home of anything as unpredictable, fast-moving, and downright cool as independent games unless you have a celebration. Thus, the second annual incarnation of the Boston Festival of Indie Games (BostonFIG) is being held on Saturday, September 14.
A celebration of independent game development in a variety of media and genres, the 2nd annual Boston Festival of Indie Games promises to be bigger and better than the first, partly because a year has helped to grow and mature the independent games movement. “BostonFIG puts Massachusetts right at the forefront of the indie game scene. We’re really excited to be a part of it," said Seth Sivak, chief executive of Cambridge start-up Proletariat Inc.
Greater Boston is an area where innovation in technology, education, health, and the arts meet as one. Video games intersect all of these disciplines; one of the goals of BostonFIG is to showcase the local talent shaping the future of the game industry. Despite the name, the event – or more to the point, events – take place across the campus of the Massachusetts Institute of Technology in Cambridge.FULL ENTRY
Recently, the State of Play had a chance to sit down with Jonathon Myers, one of the co-founders along with Matthew Albrecht and Bruno Batarelo, of Boston-based mobile game startup Reactive Studios to talk about his hot new game Codename Cygnus.
By Timothy Loew, executive director, Massachusetts Digital Games Institute (MassDiGI)
There were no careers in video game development 20 years ago; not in the way we understand gamedev today. The idea that thousands and thousands of students would dedicate their academic careers - and their futures - to studying game-making would have been viewed as farfetched.FULL ENTRY